SKILL AND ACTIVITY PROGRESSION

GRADE
|
SKILLS |
5 |
6 |
7 |
8 |
|
|
Shooting Skills: |
|
|
|
|
|
|
Stance |
I |
R |
M |
A |
|
|
Nock |
I |
R |
M |
A |
|
|
Draw |
I |
R |
R |
M |
|
|
Anchor |
I |
R |
R |
M |
|
|
Aim |
I |
R |
R |
M |
|
|
Release |
I |
R |
R |
M |
|
|
Follow through |
I |
R |
R |
M |
|
|
Safety Skills |
I |
R |
M |
A |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
I = INTRODUCE / R = REVIEW / M = MASTER / A = APPLY / O = OPTIONAL
ACTIVITIES FOR PRACTICING ALL OF THE SKILLS LISTED ABOVE:
DRY RUN: Prior to shooting, the following safety and shooting skills
are explained and demonstrated. The students are led through a dry run, going
through all the steps of shooting without using an arrow.
DRAW: Squeeze the arrow between the first and second
fingers. Move the bow slowly to the vertical position. Draw the string back
slowly and steadily inward toward the ear lobe.
ANCHOR: Draw
the string back until the thumb touches the ear lobe. This is the anchor point.
AIM: Site down the arrow placing the tip of the arrow on
the center of the target.
RELEASE: Relax
the fingers, holding everything else steady.
FOLLOW THROUGH: Hold every body part steady until the arrow hits the ground, hits the
target or goes beyond the target.
5)
When Student A is finished shooting he/she places the bow on the ground next to
the quiver. A steps back to the safety line. (See the Run and Shoot activity in
the Activity Booklet.)
PRACTICE SHOOTING: On command, Student A selects a bow and places it on the ground next to the quiver. (See the Run and Shoot activity in the Activity Booklet.) On command, student A selects 1 arrow and immediately places it in the quiver. A must walk with the arrow point facing down at all times. All students are taken through a "dry run". (See the Dry Run activity listed above.) After sufficient review of the shooting steps, students are given the following commands:
On command the activity is repeated in the same manner.
EVERYONE HITS THE TARGET: The students do practice shooting as described above. When Student A hits the target he/she informs the teacher. The teacher continues to assist the students who have not hit the target until all students have hit the target at least one time. This is a great confidence builder for all students.
ADJUSTING AIM: When Student A is hitting the target consistently in one area, A may try to adjust his/her aim. For example, if A is consistently hitting 1’ below the center of the target, A may adjust his/her aim by aiming 1’ above the center of the target. A continues to adjust aim in the same manner until he/she is hitting closer to the center of the target. A must continue to carefully concentrate on all the steps of shooting.
SCORING FOR RECORD: On command, students shoot 3 arrows in the same manner as explained in the Practice Shooting activity listed above. At the end of each round of 3 arrows, students count and record their scores. Students score points for the following:
When students have finished shooting 10 rounds (30 arrows) they add up their total scores. At the end of the teaching unit, each student is given a certificate for his/her highest score for 10 rounds (30 arrows). Students are constantly challenged to try to achieve their own personal best score. (See the Run and Shoot activity in the Activity Booklet.)
MATCH POINT CHALLENGE: Students may choose to compete with other students who are shooting at their target. They may choose to compete for best scores in each round (3 arrows). Each round is a new challenge. Each student shoots 3 arrows. The best score wins in each round.
TIC – TAC – TOE: The target is covered with tic-tac-toe lines. The game is played like regular tic-tac-toe. The object of the game is for one student to hit three squares in a row. Student A and Student B alternate shooting 1 arrow in each turn. Student A tries to shoot an arrow into one of the tic-tac-toe squares. The first student to shoot an arrow into a square wins that square. A and B continue in the same manner until one of them makes a straight line with 3 arrows in 3 squares. If neither student can accomplish the objective a new game is started.
BALLOONS: Balloons can be placed on various spots on the target. Students can shoot for fun, trying to break the balloons. A balloon can also be placed in the center of the target when students are scoring for record. (See the Scoring for Record activity listed above.) Students can then be given bonus points for breaking the balloon.
RUN AND SHOOT: The students follow all the rules for the Scoring for Record activity listed above. (See the Scoring for Record activity listed above.)